Loving all aspects of a project, abstract / defined or simple / complex, I have a holistic design mindset and consider the causal relations throughout all aspects of a product. Always asking what the knock-on effects of a feature/change are, and how it may impact other business services, departments and the overall brand. I relish both the big questions – say exploring how a product makes someone feel, to pushing pixels to achieve detailed perfection.

I have the unique position of originally studying modern analytical philosophy, and have a good grounding in critical and analytical thinking which serves my design process, which is to ultimately create delightful experiences.

Clients I've worked with

Lucky Beard, KnowHowDo, Nod, Investec, International Open Academy, Beloudest, Salesforce, Emirates, DHL, Territory Studios, Niantic, Big Rock Gaming, Birthday Press, Barloworld Transport, Montgomery’s, Hollyblue Academy and Clifton among others.

Design Skills

UI and UX design, large-scale design systems, wire-framing, prototyping, mobile and desktop design, typography, design thinking, branding and Identity, research, UI component best practices, editorial layout, heuristic analysis, Gestalt, packaging, art and Illustration.

Technical Skills

Adobe XD, Figma, Photoshop, Illustrator, Indesign, Elementor and Blender 3D.

Concept Art and other art skills

Prior to visual and UI design, I was a part-time concept artist. If you’d like to look just out of interest, you can see some of my old work at these links:

Character design
Character design process
3d Modeling

Or for those who like to copy and paste